Thursday, 27 August 2009

Game Development: 3D Physics Simulation

This short physics simulation sample is from a project that I am working on as a freelance 3d games designer.




Using a physics engine, this is simulating the effect of a full pack of cards being dropped onto the playing area (blackjack table). We will be using a real time simulation for the actual game because there are too many variables to pre-calculate.


Surface Area: 3.82 sq m
Volume -0.03* cu m
Center of mass -8.597m, 905.527m, 64.561m



Bookmark and Share

0 comments:

Post a Comment